WebXR Scene Foundations
Cover imagery for WebXR Scene Foundations
beginner

WebXR Scene Foundations

Three.js + WebXR session flow with progressive enhancement for desktop testers.

¥44,000 · 5 weeks · self-paced · beginner

Overview

Build a small gallery that launches immersive mode when supported, degrades to orbit controls otherwise, and still passes basic accessibility checks.

What is included

  • Session start/end lifecycle diagrams you keep
  • Input abstraction for touch, gamepad, XR
  • Lazy asset loading for slower JP mobile networks
  • Deploy checklist for static hosting

Outcomes

  • Ship a static site with one immersive scene
  • Write a tester script for QA handoffs
  • Record a 3-minute code tour
Avatar for Jonah Park

Responsible instructor

Jonah Park

Backend mentor supporting WebXR deploy pipelines and caching.

FAQ

Comfort with ES modules and async/await is expected.

Experience notes

Anonymous: WebXR Foundations gave our team a shared language for session errors. Still heavy on reading docs, which is realistic.

— Client in education

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